I play Candyland with my little boy, Billy, age 5. He is very good at it, as the philosophical discourse linked below demonstrates. He occasionally moves his marker to the colored square where the colored card tells him it ought to go. He has moved beyond insisting he can put his marker anywhere he wants it to go, but not beyond the desire to put it anywhere he wants it to go. Nor has he moved beyond the will to assert that he must win the game, that Daddy’s arrival first at Candyland (he could not help it) was of secondary concern. Mommy, of course, is always willing to back up Billy’s version of how the game should be played and who should be the winner.
With that in mind, this cartoon, “Candyland and the Nature of the Absurd,” from Existential Comics (artist unnamed), sent to me by Mommy herself (aka Victoria), falls quite perfectly into place. It had not occurred to me that the winner is predestined from the start and that Candyland is not a game of chance. The scales have fallen from my eyes.